Ignite & Flow
Players alternately place ‘Fire’, ‘Water’ or ‘Earth’ on the board or let elements interact with each other. Fire burns earth and water flows. When fire and water interact with each other, earth and deserts emerge. Players can place up to three temples to gain possession over land masses.
Goal: Claimed land masses (horizontally and vertically connected earth) each count as one point per connected earth. Destroyed enemy temples earn a player 4 points. The player with the most points is the winner. The game endswhen the game board is completely filled with elements.
You can find pdf of the english version of the rules here: rules_en.
There is als a german version of the rule book: rules_de.